Climb up animation
Next step is climbing the ledge. We will chose an animation for climbing, and create logic. The transition from hanging to climbing will happen after pressing the ‘E’ key. First we need to reset all the parameter for speed and jumping in the Animator Controller when we are in Hanging…
Ledge Grab system p1 — Ledge Grab Checker
In this article, we will start implementing a Ledge Grab System. In this part of the tutorial we will be checking if a player is trying to grab a ledge. First, go to Maximo and find “Hanging Idle” animation. We will be using this animation when we grab a ledge.
Adding idle animation and using Mixamo.
Today I will show you how to add an idle animation to your character by using animation from Mixamo. Mixamo is a website with a lot of free animations that you can use in your game. The only requirement for using Mixamo is making sure that the character you want…
Today, I will show you how to upgrade a standard project to URP project.
Create a standard 3D project. Add some GameObjects to a scene.
Go To Package Manager, Packages -> Unity Registry, and find Universal RP. Install it.
Today we will learn how to push objects. The objective is to push a box on a pressure pad to complete a puzzle. To detect if the Player collide with an object we will use OnControllerColliderHit(). Check the previous article for more information on this method. To check for a…